Everything looks better under the lights. . .?
School of Communications
College of Liberal Arts and Sciences
Once upon a time, lighting a theatre model meant moving it by a window. Today a scenic designer must virtually light a 3d computer model much as it has be done for a painted rendering. A lighting designer has heretofore unbridled opportunity to experiment and refine a lighting design with some of today's software. Unfortunately unparalleled opportunities don't come with unparalleled amounts of extra time. Lighting and scenic designer don't always share (or want to share) the same database and software. This session would focus on one designer's path toward a pipeline and methods that can work for both lighting and scenic purposes. How to get incompatible pipelines to play with one another. Lastly a real time visualization method will be examined and demonstrated. Abstract A discussion of the uses of the lighted scenic model in a collaborative design process. Examinationand illustration of past and present practices with physical models, hybrid practices with physical and digital models, and all digital lighting and scenic pipelines. Comparison of the effectiveness and limitations of the various practices are made. Strategies for implementing and maximizing the effectiveness of these practices are discussed. Specific examples from current work by Grand Valley State University faculty and students are shown. Demonstration of a real time lighting visualization process using a CAD model developed in Autodesk, Cast Group s WYSIWYG software and an ETC lighting desk.
KCACTF Region III Festival XLIV
University of Illinois, Champaign-Urbana, Illinois
Sheffield, Alfred, "Everything looks better under the lights. . .?" (2011). Faculty Scholarly Dissemination Grants. 412.