Faculty Scholarly Dissemination Grants

Title

Gamification of Classroom and Online Activities to Build Learning Engagement

Department

School of Computing and Information Systems

College

Padnos College of Engineering and Computing

Disciplines

Engineering

Abstract

Student progress, retention, and professional success can be linked to academic engagement. Meaningful gaming builds engagement through peer instruction, crowdsourcing, learning networks, badges, and other pedagogical methods. Technology empowers educators to adopt such methods in both classroom and online environments. Specific classroom and online activities will be demonstrated to incorporate gamification in teaching.

Conference Name

2015 SoTL Academy Conference

Conference Location

Findlay, OH

This document is currently not available here.

Share

COinS